# BDex — library material assets

Downloaded on 2026-09-08 from Poly Haven. All nine images are unmodified 1K JPEG assets licensed under **CC0 1.0 Universal**.

| Asset | Author(s) | Source |
| --- | --- | --- |
| Castle Wall Slates | Rob Tuytel | https://polyhaven.com/a/castle_wall_slates |
| Monastery Stone Floor | Amal Kumar | https://polyhaven.com/a/monastery_stone_floor |
| Dark Wood | Dario Barresi, Dimitrios Savva, Rico Cilliers | https://polyhaven.com/a/dark_wood |

License declaration: https://polyhaven.com/license

License text: https://creativecommons.org/publicdomain/zero/1.0/legalcode

Each asset includes a diffuse map (`diff`), an OpenGL normal map (`nor_gl`), and packed ambient occlusion / roughness / metallic channels (`arm`). The original filenames are preserved. Source downloads follow:
`https://dl.polyhaven.org/file/ph-assets/Textures/jpg/1k/{asset}/{asset}_{map}_1k.jpg`

These licenses apply to the listed environment textures only, not to the album cover artwork from the user's collection. Architecture, window tracery, light shafts and ornaments are modeled in code in BDex; no third-party model is being claimed for those elements.

The detailed bronze chandeliers and sconces, leaded stained-glass patterns, glass grain, wax drips and metal surface grain are generated locally in BDex. No additional external asset or license is required for these additions.

## Bruitages — Kenney RPG Audio

- Auteur : Kenney Vleugels — [Kenney.nl](https://kenney.nl/assets/rpg-audio).
- Licence : [Creative Commons Zero (CC0 1.0)](https://creativecommons.org/publicdomain/zero/1.0/), usage personnel et commercial autorisé.
- Archive source : https://kenney.nl/media/pages/assets/rpg-audio/8e99002d76-1677590336/kenney_rpg-audio.zip (téléchargée le 8 septembre 2026).
- Fichiers utilisés : `Audio/footstep00.ogg` à `Audio/footstep05.ogg`, `Audio/bookOpen.ogg`, `Audio/bookPlace1.ogg` à `Audio/bookPlace3.ogg`.
- Conversion en WAV PCM 16 bits mono 44,1 kHz pour la compatibilité navigateur, sans synthèse ni modification du contenu. Les fichiers livrés sont dans `audio/`, avec les mêmes noms et l’extension `.wav`.
